Tern Flock

Level 2
Creature· animalLargeRemaster
AC
16
HP
20
Speed
20 ft.
Perception
+8
Fort
+6
Ref
+10
Will
+6
Immunities precision, swarm-mind
Resistances piercing 3, slashing 3
Weaknesses area-damage 3, splash-damage 3
Skills acrobatics +8, thievery +8
Other Speeds fly 40 ft.
Recall Knowledge DC 16 (nature)

Abilities

Cacophony

20 feet. The terns' awful racket of screeches and howls drowns out other sounds. Any creature performing an auditory action in the area must yell over the din, requiring a successful DC 15 fortitude save or DC 15 performance check to project loudly enough; on a failure, the action is lost.

Ransack◆◆

The swarm rummages through the possessions of a single creature within its space, attempting a thievery check against the creature's Reflex DC.

On a success, the terns take one random item of negligible Bulk that the creature is wearing but not closely guarding, such as an object in a loosely carried pouch.

Swarming Bites

Each creature in the swarm's space takes 1d8 piercing damage (DC 18 reflex save).