Terror Shrike

Level 4
Creature· animalLargeRemaster
AC
20
HP
60
Speed
60 ft.
Perception
+11
Fort
+13
Ref
+12
Will
+7
Senses low-light-vision
Skills athletics +12, acrobatics +11
Recall Knowledge DC 19 (nature)

Attacks

Melee Beak +12 (reach 10 ft.), Damage 2d8+5 piercing
Melee Talon +12 (agile), Damage 2d6+5 piercing

Abilities

Sprint◆◆

Frequency once per minute


Effect The terror shrike Strides three times in a straight line

Stunning Screech

The terror shrike unleashes a haunting screech that causes prey to freeze in fear. Each non–terror bird creature in a 30-foot emanation must attempt a DC 19 will save. Regardless of the result, creatures are then temporarily immune for 1 minute.


Success The creature is unaffected.

Failure The creature is Stunned 1.

Critical Failure The creature is Stunned 2.

Sudden Charge◆◆

The terror shrike Strides twice. If it ends its movement within melee reach of one creature, it can make a melee Strike against that creature.

Tearing Clutch

The terror shrike's powerful beak can tear through flesh. On a successful beak Strike, the target takes 1 persistent bleed damage. This bleed damage increases to 1d8 on a critical hit.

Knockdown