Tewakam Nekotek (5-6)

Level 4
Creature· humanUniqueMediumLegacy
AC
21
HP
60
Speed
25 ft.
Perception
+14
Fort
+12
Ref
+11
Will
+14
Languages common, mahwek, skald
Skills athletics +14, survival +12, stealth +11
Recall Knowledge DC 29 (society)

Attacks

Melee Greataxe +12 (sweep), Damage 1d12+6 slashing
Melee Composite Shortbow +9 (deadly-d10, propulsive, reload 0 ft.), Damage 1d6+2 piercing

Abilities

Guide's Warning

Trigger Tewakam is about to roll a Perception or Survival check to determine his initiative


Effect Tewakam visually or audibly warns allies, granting them a +1 circumstance bonus to their initiative rolls. Depending on how Tewakam warns allies, this action has the auditory or visual trait.

Effect: Guide's Warning

Guiding Words

Tewakam points out a weakness of a creature within 30 feet. Tewakam and all allies that can hear or see him gain a +1 status bonus to attack and damage rolls against that creature until the beginning of Tewakam's next turn. Tewakam adds an extra 1d6 precision damage to his weapon and unarmed attacks that hit that creature during the duration.

Effect: Guiding Words