The Fight
Level 9Hazard (Complex)HazardMediumLegacy
AC
30
HP
70
Speed
0 ft.
Perception
+0
Fort
+18
Ref
+21
Will
+15
Stealth
+20
Recall Knowledge DC 26 (occultism)
Disable DC 28 occultism or DC 28 religion (expert) in the room to drain away the haunt's spiritual energy. Each successful check reduces the number of actions in the haunt's routine; three successful checks are required to completely disable the haunt.
Nearby creatures are caught in the memory of the struggle between Iron Taviah and the Benefactor.