The Gullet

Level 17Hazard
HazardUniqueLargeRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+33
Recall Knowledge DC 46 (arcana)
Disable DC 43 thievery (expert) to jam the hallway so it can't tilt; a character who succeeds at a DC 46 acrobatics or DC 46 athletics check can balance or sprint the length of the hallway before it has a chance to tilt. Flying creatures and Tiny creatures don't trigger the trap. Creative solutions (such as loading the hallway's western half with an appropriate counterweight) might also disable the trap.

Images of excessive feasts decorate the walls of the hallway.