The Rabbit Prince
Level 17Attacks
Abilities
Frequency once per day
Trigger The Rabbit Prince fails a skill check or a saving throw
Effect The Rabbit Prince rerolls the triggering check, but he must use the new result, even if it's worse.
If the Rabbit Prince rolls a success on a Will save, he gets a critical success instead, and if he rolls a critical failure, he gets a failure instead.
The Rabbit Prince automatically critically succeeds at Seek actions to find hidden or undetected creatures within 30 feet and at flat checks to target creatures within 30 feet that are concealed or hidden from him.
Whenever the Rabbit Prince deals piercing damage, he also deals 2d10 persistent bleed damage.
The Rabbit Prince Strides and makes a blade of the Rabbit Prince Strike and a harrow card Strike at any point during the Stride. His multiple attack penalty increases only after both attacks.
DC 38; imprisonment , inveigle
The Rabbit Prince doesn't trigger reactions with his movement or with any use of the Thievery skill.