The Stabbing Beast

Level 15
Creature· evilUniqueHugeLegacy
AC
38
HP
275
Speed
40 ft.
Perception
+27
Fort
+27
Ref
+29
Will
+27
Immunities poison
Resistances acid 15
Weaknesses holy 15
Languages chthonian, common, diabolic, empyrean, protean
Senses greater-darkvision, truesight 60 ft.
Skills stealth +29, acrobatics +27, deception +26, intimidation +26, society +26, athletics +25, crafting +24, religion +24
Recall Knowledge DC 44 (religion)

Attacks

Melee Pincer +29 (agile, finesse, magical, reach 15 ft., unholy), Damage 2d8+10 slashing plus 2d8 bleed
Melee Stinger +29 (fatal-d12, finesse, magical, reach 15 ft., unholy), Damage 4d8+14 piercing
Melee Shortsword +30 (agile, finesse, magical, unholy, versatile-s), Damage 3d6+10 piercing plus 2d8 bleed
Melee Venom Stream +29 (unholy), Damage 5d10 poison

Abilities

Greater Darkvisioninteraction
Telepathy 100 Feetinteraction
Constant Spellsinteraction
+2 Status to All Saves vs. Mental
Attack of Opportunity (Stinger Only)
True Appearance

Trigger The Stabbing Beast is transformed with Change Shape and rolls for initiative


Effect The Stabbing Beast ends Change Shape.

Blinding Stream

A creature hit by the Stabbing Beast's venom stream must succeed at a DC 33 fortitude save or become Blinded for .

Change Shape

The Stabbing Beast takes on the appearance of a Medium humanoid with a scorpion's tail and chitinous, full-body plate armor. This doesn't change their Speed or Strikes, except that their reach becomes 5 feet and they can't make pincer Strikes.

Conjure Swords

Requirements The Stabbing Beast is using Change Shape


Effect The Stabbing Beast summons one or two +2 greater striking keen shortswords into their hands. These weapons disappear if they leave the Stabbing Beast's grasp or if the Stabbing Beast ends Change Shape.

Stabbing Beast Venom

While a creature is enfeebled from this poison, it is Doomed 1

Saving Throw DC 36 fortitude

Maximum Duration 6 rounds

Stage 1 3d6 poison damage and Enfeebled 2 (1 round)

Stage 2 4d6 poison damage and enfeebled 2 (1 round)

Stage 3 6d6 poison damage and Enfeebled 3 (1 round)

Improved Grab