Thick Pelagastr Tail
Level 5Attacks
Abilities
The pelagastr tail can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the pelagastr tail the ability to sense creatures within the listed range. A creature under the effects of Veil of Privacy or that is otherwise shielded from divinations and predictions cannot be noticed via entropy sense.
The pelagastr tail weakens as the Lodge's connection to reality is reestablished by the Material Failsafe . The first time the failsafe is activated, the pelagastr tail loses the Discordant Diversion reaction. The second time the failsafe is activated, it loses the Constrict ability. The third time the failsafe is activated, the pelagastr tail loses fast healing, takes 3d8 untyped damage, and becomes Slowed 1 until it leaves the Woodsedge Lodge and returns to the Maelstrom.
Trigger A creature within 30 feet attempts to Communicate from Beyond.
Effect A shimmer of distracting chaos flashes out from the pelagastr tail. Unless the triggering creature succeeds at a DC 19 will save, the activity is disrupted.
A protean's vital organs shift and change shape and position constantly. Immediately after the protean takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first. The protean is immune to polymorph effects unless it is a willing target. If Blinded or Deafened, the protean autom
(1d6+6)[bludgeoning], DC 19 fortitude
The pelagastr tail inflicts a lesser warpwave on a creature within 30 feet (DC 22 fortitude save to resist).
D8
Lesser Warpwave Effect
1
Clumsy 1(Clumsy 2 on a critical failure)
2
Off-Guard and gain 1d6 healing Hit Points
3
Dazzled
4
Enfeebled 1(Enfeebled 2 on a critical failure)
5
Immobilized by filaments of energy
6
Quickened(Step, Stride, or Strike only)
7
Slowed 1
8
Stupefied 1(Stupefied 2 on a critical fail
Any creature damaged by the pelagastr tail's Constrict ability must succeed at a DC 22 fortitude save or be subject to a lesser warpwave.