Thorned Cocoon (5-6)

Level 4
Creature· mindlessMediumLegacy
AC
21
HP
66
Speed
10 ft.
Perception
+7
Fort
+13
Ref
+9
Will
+7
Weaknesses fire 5
Senses tremorsense 30 ft. (imprecise)
Skills stealth +9
Recall Knowledge DC 19 (nature)

Attacks

Melee Tendril +12 (reach 10 ft.), Damage 2d8+3 slashing

Abilities

Tremorsense (Imprecise) 30 feetinteraction
Feed on Thoughts◆◆

The cocoon unravels as it envelops a Small, Medium, or Large humanoid creature that's unconscious, willing, or Fascinated by Hypnotic Thrum, and that is within reach of the cocoon's tendrils, moving into the creature's space as part of this action. The creature must succeed at a DC 21 fortitude save or become Stupefied 1 and take 2d6 mental 2d6 slashing (double damage on a critical failure). Feeding on a creature's Thoughts doesn't end fascination caused by Hypnotic Thrum.

Hypnotic Thrum◆◆

The thorned cocoon relays Qxal's telepathic coercions in either a 30-foot area or a 15-foot area. Each creature in the emanation must attempt a DC 21 will save. Once a creature succeeds at any save against Hypnotic Thrum, it becomes temporarily immune for 24 hours.


Success The creature is unaffected.

Failure The creature is Fascinated. For as long as it is fascinated, it must spend each of its actions to move closer to the thorned cocoon as expediently as possible, while avoiding obviou