Tiger Lord

Level 8
Creature· chaoticUncommonMediumLegacy
AC
26
HP
160
Speed
30 ft.
Perception
+18
Fort
+16
Ref
+14
Will
+18
Languages common, hallit
Skills athletics +18, acrobatics +16, intimidation +16
Recall Knowledge DC 26 (society)

Attacks

Melee Battle Axe +21 (magical, sweep), Damage 2d8+8 slashing
Melee Hatchet +21 (agile, sweep), Damage 1d6+8 slashing
Melee Hatchet +21 (agile, sweep, thrown 10 ft.), Damage 1d6+8 slashing

Abilities

No Escape

Trigger A foe within reach attempts to move away from the Tiger Lord

Effect The Tiger Lord Strides up to its Speed, following the foe and keeping it in reach throughout its movement until it stops moving or the Tiger Lord has moved its full Speed.

Closing Volley◆◆◆

The Tiger Lord makes a ranged Strike with a hatchet, then Strides up to twice its speed. If it ends its movement within melee reach of the target of its ranged Strike, it may make a melee Strike against that enemy. If the ranged Strike hit the target, the target is Off-Guard against the melee Strike.

Vengeful Rage

Requirements The Tiger Lord is not Fatigued or already in a rage

Trigger The Tiger Lord suffers damage that reduces its Hit Points to 100 or less.

Effect The Tiger Lord flies into a rage that lasts 1 minute. While raging, the Tiger Lord gains a +1 status bonus to attack rolls, gains a +2 status bonus to damage rolls, and takes a -2 status penalty to AC. After the rage, the Tiger Lord is fatigued.