Timberweb
Level 14Attacks
Abilities
The timberweb has imprecise tremorsense to detect the vibrations of creatures touching its spun vines.
The timberweb moves straight down up to 60 feet on a spun vine. It can hang from the vine or drop off. The distance it descends doesn't count toward falling damage. A creature that successfully Strikes the vine (AC 36, Hardness 8, 30 HP) severs it, causing the timberweb to fall.
Saving Throw DC 34 fortitude
Maximum Duration 6 rounds
Stage 1 5d6 poison damage and Clumsy 1 (1 round)
Stage 2 6d6 poison damage and Clumsy 2 (1 round)
Stage 3 8d6 poison damage and clumsy 2 (1 round)
A creature hit by the timberweb's vine Strike becomes entangled by the sticky fibers, taking a –15-foot penalty to its Speeds for 1 minute or until it Escapes (DC 34) or is cut free (AC 36, Hardness 8, 30 HP). If the target is adjacent to a wooden object of its size or larger, the target is instead Immobilized and stuck to that object until it Escapes or is cut free.
On the Plane of Wood, carnivorous plants sometimes grow so large that they can't sustain themselves on local prey. Rather than starve, parts of these plants sometimes tear themselves free and hunt for themselves. The resulting elementals adopt spiderlike forms and hunting strategies.
Timberwebs extrude vines covered in tiny barbules and sticky sap. After finding a territory with sufficient prey, a timberweb often uses these vines to create shadowy canopies in which to launch ambushes.
Wood elementals are nearly as varied as plant life itself. The following are particularly powerful elementals formed when immense plants experience environmental stress.