Time Rift
Level 20Hazard (Complex)HazardRareMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+42
Recall Knowledge DC 45 (arcana)
Disable Three DC 48 thievery (legendary) or DC 48 occultism (master) checks to mend the time rift.
A time rift focused on the sundial causes time to pass erratically for all creatures in the area.