Tisbah
Level 2Attacks
Abilities
Tisbah can cast psi cantrips as amped cantrips by using one focus point and making the following alterations:
Mage Hand : Tisbah targets a creature of Medium size or smaller and attempts to Shove them with a spell attack roll against their Fortitude DC. The first time each round Tisbah Sustains this Spell, she can attempt to Shove the creature again. The target takes a –10-foot circumstance penalty to its Speeds until the spell ends.
Telekinetic Projectile : Tisbah increases the damage of th
Tisbah's range for Telekinetic Projectile increases to 60 feet.
Trigger Tisbah's starts her turn with half or less Hit Points remaining
Effect Tisbah is surrounded by a swirl of psychic energy that effortlessly moves small objects around her, gaining a +2 status bonus to damage when casting telekinetic projectile or telekinetic rend. This effect remains for 2 rounds or until Tisbah is Unconscious, whichever comes first.
Saving Throw DC 18 fortitude
Maximum Duration 6 rounds
Stage 1 1d4 poison damage (1 round)
Stage 2 1d4 poison damage and Off-Guard (1 round)
Stage 3 1d4 poison damage, off-guard, and a –5-foot penalty to Speed (1 round)