Toady
Level 0Attacks
Abilities
A toady can deliver a message from their boss to Demoralize using their boss's Intimidation modifier instead of their own.
Trigger The toady's boss takes damage from an attack, and the toady is adjacent to them
Effect The toady takes the damage instead, along with any secondary effects of attack. This damage can't be reduced in any way.
The toady Strides, then can . They can attempt to Hide from creatures without cover or being Concealed, but at a –2 circumstance penalty.
A toady carries a heavy load of supplies at their boss's behest. They hurl a heavy item they're carrying, which explodes on impact to deal 1d10 bludgeoning damage to all creatures in a 5-foot burst with a DC 14 reflex save.
These minions perform the thankless tasks that keep their master's vile machine running. Whether out of loyalty or fear, a toady serves their boss faithfully.
Villains pursue selfish and cruel goals, trampling over anyone in their way.