Tokainen

Level 9
Creature· dhampirUniqueMediumRemaster
AC
26
HP
160
Speed
25 ft.
Perception
+21
Fort
+17
Ref
+14
Will
+21
Languages azlanti, necril
Senses darkvision
Skills athletics +19, religion +19, intimidation +15, occultism +14, society +14
Recall Knowledge DC 36 (society)

Attacks

Melee Meteor Hammer +20 (backswing, disarm, reach 10 ft., trip), Damage 2d8+8 bludgeoning
Melee Fist +20 (agile, unarmed), Damage 1d4+8 bludgeoning

Abilities

+2 Circumstance to All Saves Vs. Disease
Retaliatory Flare

Trigger Tokainen would be damage by an adjacent creature


Effect Tokainen's flesh flares with scouring flames, dealing 1d4 fire damage to all adjacent enemies (DC 28 reflex save; increased to 2d8 fire damage if Tokainen is using Channel the Cataclysm stance).

Void Healing
Calculated Bloodletting

If your next action is to cast Harm, any living creature that fails its save against that spell is dealt 1d6 persistent bleed damage. In addition, if that version of harm has an area, you can designate up to 5 living creatures in the area; they're not affected by that casting of harm .

Channel Cataclysm

Tokainen screams in rage, channeling the cataclysmic fury of Scal into her own body as she Interacts to draw a weapon. While she is in this stance, Tokainen gains fast healing 5, immunity to fire, her melee Strikes deal an additional 2d8 fire damage, and she gains access to her Spiral Swing ability. While Tokainen is in this stance, she can't cast spells.

Spiral Swing◆◆

Requirements Tokainen is wielding her meteor hammer and is in Channel Cataclysm stance


Effect Tokainen swings her meteor hammer in a wide circle, dealing 4d8 bludgeoning 4d8 fire damage to each enemy in a 10-foot area. Tokainen can't use Spiral Swing again for .