Transformed Narcela (9-10)

Level 10
Creature· chaoticUniqueMediumLegacy
AC
30
HP
215
Speed
25 ft.
Perception
+17
Fort
+21
Ref
+17
Will
+19
Immunities controlled, sleep
Weaknesses cold-iron 10
Languages common
Senses darkvision
Skills athletics +22, intimidation +22, survival +19
Recall Knowledge DC 37 (society)

Attacks

Melee Claw +23 (agile, magical, unarmed), Damage 2d10 + 12 slashing
Melee Horn +23 (magical, unarmed), Damage 2d12 + 12 piercing

Abilities

Heart Break

Requirements Narcela has used Hold the Heart and is holding her bloodstone

Effect Narcela shatters the bloodstone, sending shards into her enemies' chests. Until the end of her next turn, each enemy within 60 feet of Narcela takes a -1 item penalty to Will saves. The benefits of Hold the Heart immediately end. Narcela can't use Hold the Heart again for , as her heart needs time to regenerate.

Effect: Heart Break

Hold the Heart

Requirements Narcela has a hand free

Effect Narcela reaches into her chest and pulls out a crimson gem. This bloodstone is a lesser version of a night hag's heartstone; as long as she holds it, Narcela gains a +1 item bonus to Will saves.

Scream of Spite◆◆

Narcela lets out a scream laden with all her rage, spreading Aslynn's ritual transmogrifying magic to any creature that can hear her. All creatures within a 30-foot area must attempt a DC 29 will save; creatures with the hag trait are immune to this effect. Narcela can't use Scream of Spite again for .


Critical Success The creature is unaffected.

Success The creature is Stunned 1 as it resists the effects.

Failure The creature is Confused for 1 ro