Trip Wire
Level 1HazardHazardMediumLegacy
AC
16
HP
24
Speed
0 ft.
Perception
+0
Fort
+11
Ref
+4
Will
+0
Stealth
+10
Recall Knowledge DC 15 (arcana)
Disable DC 17 thievery (trained) to detach the wire
Barbed wire stretches across the passageway at the perfect height to tear into ankles.