Troff Frostknuckles
Level 14Attacks
Abilities
Troff makes an icicle gouge Strike against an Off-Guard creature. On a hit, the creature is Dazzled. On a critical hit, the creature is Blinded. Either way, the effect lasts until the start of Troff's next turn. If his Strike fails (but isn't a critical failure), Troff still deals 13[piercing] damage to the creature.
Requirements Troff is within reach of a creature that has taken cold damage since the end of Troff's last turn
Effect Troff jabs a pressure point on the creature made vulnerable by cold. The creature must attempt a DC 31 fortitude save as its skin freezes and its limbs turn sluggish and clammy.
Critical Success The creature is unaffected.
Success The creature takes 2d4 persistent cold damage and a –5-foot status penalty to its Speeds until the persistent cold damage ends. Dealing
Troff makes two Strikes with his fist or with a monk weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Trigger Troff rolls initiative or his turn starts
Effect Troff readies himself to strike suddenly, like a falling icicle. While in this stance, Troff can make icicle gouge Strikes. While Troff is above a creature and in icicle stance, that creature is Off-Guard to him.