Twisted Jack

Level 17
Creature· chaoticUniqueMediumLegacy
AC
41
HP
240
Speed
25 ft.
Perception
+32
Fort
+30
Ref
+33
Will
+26
Languages chthonian, common
Senses darkvision
Skills acrobatics +34, stealth +31, thievery +31, deception +30, intimidation +30
Recall Knowledge DC 46 (society)

Attacks

Melee War Razor +33 (agile, backstabber, deadly-d8, finesse), Damage 3d4+11 slashing
Melee Dagger +31 (agile, finesse, thrown 20 ft., versatile-s), Damage 1d4+11 piercing

Abilities

Bloody Mayhem◆◆

Twisted Jack Strides three times. Once per Stride, he can attempt a war razor Strike against a creature in his reach at any point during the Stride; he must make each Strike against a different creature, but he doesn't apply his multiple attack penalty until after making all his Strikes. If any of the Strikes are a critical failure, Bloody Mayhem immediately ends.

Close Cutter

Whenever Twisted Jack deals slashing damage, the target takes an additional 2d10 persistent bleed damage.

Fan of Daggers◆◆

Twisted Jack makes three ranged dagger Strikes, each against a separate target; he ignores the multiple attack penalty until after making all three Strikes. On a critical hit, the target takes 2d10 bleed damage and is Blinded for 1 round.

Knife Thrower

Twisted Jack's ranged dagger Strikes have a range increment of 20 feet instead of 10 feet.

Sneak Attack

Twisted Jack deals an additional 3d6 precision damage to Off-Guard targets.