Tyrroicese

Level 10
Creature· constructUniqueLargeLegacy
AC
27
HP
320
Speed
15 ft.
Perception
+16
Fort
+21
Ref
+14
Will
+19
Immunities acid, critical-hits, piercing, precision, slashing, visual
Resistances unholy 10
Weaknesses holy 10
Languages aklo
Senses motion-sense 60 ft.
Skills athletics +23, religion +18
Recall Knowledge DC 37 (arcana, occultism)

Attacks

Melee Pseudopod +23 (acid, magical, reach 15 ft., unarmed, versatile-p), Damage 2d10+13 bludgeoning plus 1d6 acid

Abilities

Motion Sense 60 feetinteraction

Tyrroicese can sense nearby motion through vibration and air movement.

Pseudopod Burst◆◆

Tyrroicese makes up to three pseudopod strikes, each against a different creature.

Tyrroicese's multiple attack penalty doesn't increase until after all these attacks are made.

Rallying Call

When Tyrroicese subsumed Corporal Quordein, it gained a perverted form of the commander's ability to rally allies.

The first time Tyrroicese uses this ability, it summons an Ochre Jelly, which leaks out of the ceiling of area D13 and drops to the floor to join the fight, siding with Tyrroicese.

Thereafter, when Tyrroicese uses this ability, any oozes within 60 feet become Quickened for 1 round (the oozes can use their extra action only to Stride) and, if they're not allied with the agents, t

Stretching Step

Frequency once per round


Effect Tyrroicese forcefully extends a sticky pseudopod, plants it on a wall within 45 feet, and retracts the muscle.

Tyrroicese springs over to a space adjacent to the wall, moving through the intervening squares as normal but ignoring any difficult or greater difficult terrain.

Subsume

Tyrroicese lifts an adjacent dying creature with its pseudopods and subsumes that creature into its own oozy flesh. The subsumed creature's dying value does not increase, though it can't decrease either.

Tyrroicese regains 30[healing] HP and also gains the ability to use one or two of the subsumed creature's special abilities or feats, subject to the GM's discretion.

A creature adjacent to Tyrroicese can extract a subsumed creature by spending 2 actions to attempt a DC 29 athletics check.