Umbral Drake

Level 3
Creature· chaoticUncommonSmallLegacy
AC
18
HP
40
Speed
15 ft.
Perception
+7
Fort
+8
Ref
+11
Will
+7
Immunities paralyzed, sleep
Weaknesses fire 5
Languages draconic
Senses darkvision, scent 30 ft. (imprecise)
Skills acrobatics +10, stealth +10, thievery +10
Other Speeds fly 60 ft.
Recall Knowledge DC 20 (arcana)

Attacks

Melee Jaws +12 (finesse, unarmed), Damage 1d10+5 piercing
Melee Tail +12 (agile, finesse), Damage 1d8+5 bludgeoning

Abilities

Light Blindnessinteraction
Shadow Blendinteraction

The umbral drake's form shifts and blends reflexively with surrounding shadows. It gains an additional reaction each round, but it can use this reaction only for Shadow Evade.

Shadow Evadeinteraction

Trigger A creature attacks the umbral drake while it is in an area of dim light


Effect The umbral drake further obscures its position. The attacker must succeed at a DC 11 flat check in order to affect the umbral drake, as if the drake were Hidden for the triggering attack.

Draconic Frenzy◆◆

The umbral drake makes one bite Strike and two tail Strikes in any order.

Shadow Breath◆◆

An umbral drake spits a ball of black liquid that explodes into a cloud of frigid black shadow. This attack has a range of 40 feet and explodes in a 5-foot area. Creatures within the burst take 4d6 cold damage (DC 20 reflex save). The explosion of shadow also snuffs out mundane light sources the size of a torch, lantern, or smaller, and attempts to counteract magical light with a counteract modifier.

The umbral drake can't use Shadow Breath again for rounds

Speed Surge

Frequency three times per day


Effect The umbral drake Strides or Flies twice.