Umok Beastspeaker Circle
Level 7Abilities
The beastspeaker circle can ask questions of, receive answers from, and use the Diplomacy skill with animals.
The beastspeakers summon a group of wild animals to attack all creatures in a 10-foot burst within 60 feet. The animals deal 3d8 slashing damage (DC 22 reflex save). When the beastspeaker circle is reduced to 2 segments, this area decreases to a 5-foot burst.
Frequency once per round
Effect The beastspeakers grip their staves with two hands and attack all enemies in a 5-foot emanation, with a DC 22 reflex save. The amount of damage depends on the number of actions used.
1 (1d8+1)[bludgeoning] damage
2 (2d8+6)[bludgeoning] damage
3 (2d8+10)[bludgeoning] damage
When the beastspeaker circle Casts a Spell, the individual members combine their efforts into casting a more powerful version than any one member could achieve alone. When Casting a Spell that has an area of a burst, cone, or line and doesn't have a duration, increase the area of that spell. Add 5 feet to the radius of a burst that normally has a radius of at least 10 feet (a burst with a smaller radius is not affected). Add 5 feet to the length of a cone or line that is normally 15 feet long or
The gnomes of Umok have a reticence to fire after the pyrrhic wildfire that razed the Chitterwood during the Goblinblood Wars. To help protect their home from unwanted arson, many gnomes of Umok have learned to communicate with animals, whose instincts can quickly sniff out unauthorized smoke or flame. The two groups work together to keep the town safe, with the animals serving as an early-warning system when threats approach.
Several Umok beastspeakers have joined the war effort, harnessing their primal magic and their connection with animals against the armies of Cheliax. Their powerful magics are used to summon beasts of the wild to defend Isger from forces that threaten the peace of their home, pitting primal power against fiends.