Undead Hellknight (7-12)
Level 5Creature· undeadRareMediumRemaster
AC
23
HP
90
Speed
20 ft.
Perception
+12
Fort
+13
Ref
+10
Will
+10
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses holy 5
Languages common
Senses darkvision
Skills intimidation +13, athletics +11
Recall Knowledge DC 25 (religion)
Attacks
Melee War Flail +14 (disarm, sweep, trip), Damage 2d8+6 bludgeoning
Abilities
Reactive Strike↺
Void Healing
Drain Vitality◆
Requirements The undead Hellknight's previous action was a successful Grab.
Effect The undead Hellknight deals 3d8 void damage to the target and gains temporary Hit Points equal to the damage dealt for 1 hour.
Grab◆