Undead Hellknight (7-12)

Level 5
Creature· undeadRareMediumRemaster
AC
23
HP
90
Speed
20 ft.
Perception
+12
Fort
+13
Ref
+10
Will
+10
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses holy 5
Languages common
Senses darkvision
Skills intimidation +13, athletics +11
Recall Knowledge DC 25 (religion)

Attacks

Melee War Flail +14 (disarm, sweep, trip), Damage 2d8+6 bludgeoning

Abilities

Reactive Strike
Void Healing
Drain Vitality

Requirements The undead Hellknight's previous action was a successful Grab.


Effect The undead Hellknight deals 3d8 void damage to the target and gains temporary Hit Points equal to the damage dealt for 1 hour.

Grab