Ungukk Fleshdredge

Level 11
Creature· humanoidUniqueMediumRemaster
AC
29
HP
146
Speed
25 ft.
Perception
+24
Fort
+15
Ref
+19
Will
+21
Languages chthonian, common, necril, orcish
Senses darkvision
Skills crafting +21, medicine +21, religion +21, deception +20, intimidation +20, stealth +18
Recall Knowledge DC 38 (society)

Attacks

Melee Club +19, Damage 2d10+12 bludgeoning
Melee Club +19 (thrown 10 ft.), Damage 2d10+12 bludgeoning

Abilities

+1 Vs. Fear
Cursebound

Using a cursebound ability makes Ungukk Enfeebled 1 or increases his enfeebled value by 1, to a maximum of 3. If he reaches Enfeebled 3, he also becomes Drained 1.

Ferocity
Void Healing
Curse of the Fallen Divine

Ungukk increases the damage of a spell he casts by 1 die.

Quickened Casting

Frequency once per day


Effect If Ungukk's next action is to cast a cantrip or a spell of 4th rank or lower, reduce the number of actions to cast it by 1 (minimum of 1 action).

Roar of Zagresh◆◆

With a mighty roar, Ungukk unleashes void energy in a 30-foot emanation. Creatures in the area must make a DC 30 fortitude save or take 6d6 void damage and become Doomed 1 (Doomed 2 on a critical failure).

Undying Conviction

30 feet. Ungukk's undead allies within his aura gain a +2 status bonus to saving throws to resist vitality damage and to Will saving throws to resist effects that would make them Controlled.