Unkillable Zombie Brute (PFS 1-01)

Level 3
Creature· evilLargeLegacy
AC
15
HP
70
Speed
25 ft.
Perception
+4
Fort
+10
Ref
+3
Will
+6
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances all-damage 3
Weaknesses critical-hits 6, vitality 10
Senses darkvision
Skills athletics +9
Recall Knowledge DC 18 (religion)

Attacks

Melee Hunk of Meat +11 (reach 15 ft.), Damage 2d10+9 bludgeoning
Melee Hunk of Meat +9 (thrown 10 ft.), Damage 2d10+9 bludgeoning
Melee Corpse +11 (brutal), Damage 2d6+9 bludgeoning

Abilities

Slowinteraction

A zombie is permanently Slowed 1 and can't use reactions.

Void Healing
Corpse Throwing

A zombie hulk can throw corpses at foes. While any Medium dead body will do, they sometimes throw Zombie Shamblers, who take just as much damage from being thrown as the target they hit. A thrown shambler lands Prone, but if it's not destroyed, it can rise and use other actions normally.

Wide Swing

The zombie hulk makes a hunk of meat Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within the Strike's reach. This attack counts as two attacks for the zombie hulk's multiple attack penalty.

Necromantic augmentations have granted this zombie increased size and power.


A zombie's only desire is to consume the living. Unthinking and ever-shambling harbingers of death, zombies stop only when they're destroyed.