Unstable Skeletal Champion
Level 2Creature· evilUncommonMediumLegacy
AC
19
HP
25
Speed
25 ft.
Perception
+8
Fort
+7
Ref
+10
Will
+6
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Languages common, necril
Senses darkvision
Skills acrobatics +8, athletics +8, intimidation +7
Recall Knowledge DC 18 (religion)
Attacks
Melee Longsword +10 (versatile-p), Damage 1d8+4 slashing
Melee Claw +10 (agile, unarmed), Damage 1d6+4 slashing
Melee Lance +10 (deadly-d8, jousting-d6, reach 10 ft.), Damage 1d8+4 piercing
Abilities
Attack of Opportunity↺
Explosive Death
When the skeleton is destroyed, its bones shatter and explode as the necromantic energy holding it together is released.
Adjacent creatures take 1d6 slashing damage with a DC 15 reflex save.
Shield Block↺
Void Healing
These skeletons retain the cunning they possessed in life.
Made from bones held together by foul necromancy, skeletons are among the most common types of undead, found haunting old dungeons and forgotten cemeteries.