Urdefhan Dominator

Level 14
Creature· evilMediumLegacy
AC
35
HP
250
Speed
25 ft.
Perception
+26
Fort
+25
Ref
+25
Will
+29
Immunities disease, fear-effects
Weaknesses vitality 15
Languages aklo, daemonic, sakvroth
Senses greater-darkvision
Skills religion +29, survival +27, intimidation +26, stealth +25, crafting +24
Recall Knowledge DC 32 (society)

Attacks

Melee Rhoka Sword +26 (fatal-d10, magical, two-hand-d12), Damage 2d8+10 slashing
Melee Jaws +26 (agile, unarmed), Damage 4d6+10 piercing

Abilities

Greater Darkvisioninteraction
Eyes of the Enthralledinteraction

Requirements The urdefhan dominator has a creature dominated with its Dominate innate spell


Effect The urdefhan taps into the dominated creature's sight, hearing, and any other senses it has. The urdefhan can change back and forth from its own senses to the target's senses as a single action, which has the concentrate trait.

Necrotic Decay

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot area around the body.

This gas deals 15d6 void damage to creatures in this area as their flesh curdles and rots as well (DC 34 fortitude save).

Void Healing
Wicked Bite

Requirements The urdefhan damaged a creature with a jaws Strike on its last action


Effect The urdefhan maintains contact, turning the creature's flesh translucent around the site of the injury. The urdefhan chooses one of two options, each of which requires a DC 33 fortitude save. If the jaws Strike was a critical hit, the creature suffers both effects, using the same save result for both.

  • Drain Blood The urdefhan drinks some of the creature's blood. On a failed save, the creature i

Urdefhan dominators control the minds of others to glean useful secrets and gain an advantage against their enemies.


Urdefhans believe themselves to be spawn of the First Horseman of the Apocalypse, who planted them on the Material Plane to serve as harbingers of the end times. These warmongering humanoids live in groups called cults in the Darklands vaults of Orv.