Urdefhan Lasher

Level 7
Creature· evilMediumLegacy
AC
24
HP
120
Speed
25 ft.
Perception
+16
Fort
+17
Ref
+14
Will
+16
Immunities death-effects, disease, fear-effects
Weaknesses vitality 5
Languages aklo, daemonic, sakvroth
Senses greater-darkvision
Skills athletics +17, religion +14, survival +14, intimidation +13
Recall Knowledge DC 23 (society)

Attacks

Melee Shauth Lash +18 (deadly-d8, trip), Damage 2d8+7 slashing
Melee Jaws +17 (unarmed), Damage 2d6+7 piercing

Abilities

Greater Darkvisioninteraction
Necrotic Decay

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot area around the body.

This gas deals 7d6 void damage to creatures in this area as their flesh curdles and rots as well (DC 24 fortitude save).

Void Healing
Constrict

(1d8+7)[slashing] damage, DC 25 fortitude


Shauth Seize

The lasher gains the Grab ability with a shauth lash and can use their Wicked Bite through magical shauth weapon Strikes.

Wicked Bite

Requirements The urdefhan damaged a creature with a jaws Strike on its last action


Effect The urdefhan maintains contact, turning the creature's flesh translucent around the site of the injury. The urdefhan chooses one of two options, each of which requires a fortitude save. If the jaws Strike was a critical hit, the creature suffers both effects, using the same save result for both.

  • Drain Blood DC 25 fortitude The urdefhan drinks some of the creature's blood. On a failed save, the
Grab

Trained from a young age with the strange and powerful shauth lashes, urdefhan lashers would rather die than retreat from combat.


Translucent-skinned scourges of the Darklands, urdefhans are remorseless killers and foot soldiers of the world's end.