Vaklish
Level 12Attacks
Abilities
Trigger A creature within 30 feet casts a divine spell or uses a divine ability.
Requirements Vaklish has an unexpended spell slot that can be used to cast Dispel Magic.
Effect Vaklish expends a spell slot that could be used to cast dispel magic and attempts to counteract the triggering spell or ability.
Vaklish can't Scoff at the Divine for .
Vaklish takes on the appearance of any Medium humanoid. This doesn't change Valish's Speed or the attack and damage modifiers with his Strikes but might change the damage type his Strikes deal (typically to bludgeoning). He typically loses his fangs Strike unless the humanoid form has fangs or a similar unarmed attack.
Vaklish's eyes flash green as it projects a telepathic wave in a 30-foot area. All creatures in the area are assailed by a vision of evil decadence from one of the rakshasa's past lives. Each non-evil creature in the area must succeed at a DC 32 will save or become Sickened 1 (and Stunned 1 on a critical failure).
The visions last , and while they do, Vaklish and all evil creatures in the area gain a +1 status bonus to all checks. Vaklish can use this ab