Valgomorus (1-2)
Level 3Attacks
Abilities
Frequency once per day
Trigger Valgomorus is about to roll a d20
Effect The cyclops peers into an occluded spectrum of possible futures. He gets a success (but not a critical success) on the roll instead of rolling.
When Valgomorus damages a living creature with his claw Strike, he gains 3 temporary Hit Points and the creature must succeed at a DC 16 fortitude save or become Drained 1.
Further successful claw Strikes increase the drained value by 1 on a failed save, to a maximum of drained 4.
Effect: Drain Life
Valgomorus makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within its melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A counts as two attacks for Valgomorus's multiple attack penalty, but the penalty does not increase until after both attacks are resolved.