Vizier Dragon (Ancient)

Level 20
Creature· dragonUncommonGargantuanRemaster
AC
44
HP
450
Speed
60 ft.
Perception
+36
Fort
+35
Ref
+33
Will
+39
Immunities paralyzed, sleep, stupefied
Languages common, draconic, dwarven, elven, fey, gnomish, jotun
Senses darkvision, scent 80 ft. (imprecise)
Skills deception +38, diplomacy +38, medicine +36, religion +36, athletics +35, society +35, arcana +31, acrobatics +29
Other Speeds fly 200 ft., swim 60 ft.
Recall Knowledge DC 42 (arcana)

Attacks

Melee Claw +38 (agile, magical, reach 15 ft.), Damage 4d6+17 slashing
Melee Jaws +38 (fire, magical, reach 20 ft.), Damage 4d8+17 piercing plus 4d6 fire
Melee Tail +36 (magical, reach 25 ft.), Damage 4d10+17 bludgeoning
Melee Horns +36 (agile, magical, reach 20 ft.), Damage 3d12+17 piercing

Abilities

+1 Status to All Saves vs. Magic
Dragontongue

When a dragon speaks, the universe listens. The dragon is immune to Silence and abilities that would prevent them from speaking if the source's level is lower than the dragon's or its rank is lower than half the dragon's level rounded up.

Frightful Presence

90 feet. DC 39 will


Word of Wisdom

Trigger An ally within 60 feet fails a saving throw


Effect The ally improves its result by one degree of success, turning a failure into a success or a critical failure into a normal failure. The dragon can't use this ability again for .

Draconic Frenzy◆◆

The dragon makes two claw Strikes and one horns Strike in any order.

Draconic Momentum

The dragon recharges Powerful Utterance whenever they score a critical hit with a Strike.

Dragonspeech◆◆

Frequency once per 10 minutes


Effect The ancient dragon uses Word of Advice, Word of Caution, and Word of Heroism, though any given ally can only be the target of a single Word.

Powerful Utterance◆◆

The dragon expresses their power in one of two ways. The dragon can't use Powerful Utterance again for .

  • Ardent Proclamation (occult, fire) The dragon breathes a blast of flame in a 50-foot cone that deals 21d6 fire damage (DC 42 reflex save).
  • Chastising Word (mental, occult) The dragon chides the targets strictly enough to leave the mind reeling. Each creature within a 50-foot cone must succeed at a DC 42 will save or become Stupefied 3 for 1 minut
Word of Advice

Frequency once per round


Effect The dragon is a skilled mentor, and commands its students like a general. An ally within 60 feet of the dragon can Stride once and Strike once, in any order. If it hits, the Strike deals an additional 4d6 fire damage.

Effect: Word of Advice

Word of Caution

Frequency once per round


Effect Wise people listen when a vizier dragon speaks. An ally within 60 feet of the dragon gains immunity to the vizier dragon's Powerful Utterance and resistance 20 to all other damage for 1 round.

Effect: Word of Caution

Word of Heroism

Frequency once per round


Effect Ancient dragons are the teachers of heroes. An ally within 60 feet of the dragon gains a +2 status bonus to attack rolls, Perception checks, saving throws, and skill checks for 1 minute.

Effect: Word of Heroism

There's a feeling every teacher knows. It's when one has taken a young mind and educated, trained, and molded them to one's specifications before setting them loose and watching the pupil act on one's teachings. It's a feeling of creation, control, and wonder, the knowledge that one has created this great and glorious thing—and if one has done the job exceptionally well, then the student will outshine the master. This is immortality and power, and this is what vizier dragons chase.

Vizier dragons are primarily concerned with the education and cultivation of people. People fascinate vizier dragons in all their riotous, contradictory complexity. Why do some people excel, and others falter and fail? Why does one person become a saint and the next a tyrant? Why do some become legends in their own time, while others labor in ignominy?