Volatile Tidal Controls

Level 5Hazard (Complex)
HazardRareMediumLegacy
AC
25
HP
50
Speed
0 ft.
Perception
+0
Fort
+14
Ref
+6
Will
+0
Stealth
+16
Recall Knowledge DC 25 (arcana)
Disable DC 23 nature (trained) to neutralize the tidal magic, or DC 26 survival to predict the changing tides, or DC 26 thievery (trained) to scratch away the sigils; two total successes are required to disable the trap.

Sigils carved into the turquoise sphere atop the altar illuminate. Moments later, a rush of water flows into the hallway.