Volnagur

Level 22
Creature· beastUniqueGargantuanRemaster
AC
48
HP
515
Speed
20 ft.
Perception
+39
Fort
+39
Ref
+36
Will
+33
Immunities clumsy, disease, drained, enfeebled, mental, paralyzed, petrified, poison, polymorph, sonic, stupefied
Languages aklo
Senses darkvision
Skills performance +45, athletics +42
Other Speeds fly 80 ft.
Recall Knowledge DC 54 (nature)

Attacks

Melee Jaws +41 (finesse, reach 20 ft.), Damage 4d10+24 piercing
Melee Razor Tongues +41 (finesse, reach 40 ft.), Damage 4d8+24 slashing
Melee Eye Beam +41 (magical, sonic), Damage 6d12 sonic

Abilities

Slumbering Armageddoninteraction

Volnagur's slumber increases the rate of wildlife attacks, swarms of vermin and pests, and violent crime.


Spawn of Rovagug can sleep for centuries in a regenerative hibernation. While slumbering, a Spawn doesn't need to eat, drink, or even breathe, and its resistances double in value. It can't be located by detection, revelation, or scrying effects, and for any saving throw, it uses the outcome one degree of success better than the result. With no outlet while the Spawn slumbers, its massi

Absolute Regeneration

Volnagur's regeneration can be deactivated if a choir of no less than 12 exquisitely skilled and inspired individuals sings a song of beginnings and hope over its corpse for 1 year and 1 day without pause or flaw.


This functions as regeneration, though it requires very specific actions to be deactivated. A Spawn of Rovagug's regeneration is powerful enough to revive it even if slain by a death effect. If the Spawn fails a save against an effect that would kill it instantly, it rises from d

Alien Harmonics

60 feet.

Volnagur constantly emits a cacophony that drowns out sound and thought while reinforcing Volnagur's song. Creatures that enter the aura must attempt a DC 43 fortitude save or Volnagur's song becomes all they can hear for as long as they remain within the aura, making creatures Deafened against all sources other than Volnagur.

On a critical failure, the effect is permanent, and the cacophony rings in the target's ears regardless of range. The aura also attempts to counteract any aud

Frightful Presence

300 feet. DC 42 will


Intercepting Eyes

Trigger Volnagur is targeted by a ranged attack

Requirements Volnagur is aware of the attack and not Off-Guard to it


Effect One of Volnagur's eyes fixes on the attack, shooting it down with an eye beam. The attack becomes a critical failure.

Reactive

Volnagur gains 3 reactions each round. It can still use only one reaction per trigger.

Reactive Strike
Endsong

Subtle vibrations laced under Volnagur's attacks confuse its targets and fill their minds with the desire to destroy. A creature damaged by one of Volnagur's Strikes must attempt a DC 45 will save.


Critical Success The target is unaffected and is temporarily immune for 24 hours or until it takes damage from Scream of the End.

Success The target is unaffected.

Failure The target is Confused for . It never attempts to attack Volnagur or another creature affected by en

Gaze Upon◆◆

Volnagur makes an eye beam Strike against every creature in a 120-foot cone. These attacks count toward Volnagur's multiple attack penalty, but the multiple attack penalty doesn't increase until after Volnagur makes all its attacks. It can't use Gaze Upon again for , but until the start of Volnagur's next turn, it can use Intercepting Eyes as a free action.

Scream of the End◆◆

Requirements Volnagur has a creature Grabbed or Restrained


Effect Volnagur holds a creature close to its eyes before blasting the creature at point-blank range. Volnagur deals 23d6 sonic damage to the target (DC 46 reflex save). Regardless of the save's result, the target is no longer grabbed or restrained, is pushed 120 feet away from Volnagur, and falls Prone.

Grab

Of all Rovagug's spawn, the creature known as Volnagur is the one that has most distanced itself from the Dead Vault at Golarion's core, instead making its home among the skies. Volnagur possesses many wings, and they're mismatched, asymmetrical, and uncoordinated, yet the massive spawn is capable of powerful flight that carries it as far as Arcadia, Tian Xia, and even Sarusan. Though capable of wreaking great destruction with both its many razor-sharp tongues and powerful blasts of energy from its four eyes, Volnagur's most fearsome ability is the discordant song produced by the precise angling of its wings against the wind, which drives all who hear it to violence, setting neighbor against neighbor.

Though not spotted for decades, astronomers have recently located a satellite in the upper bounds of Golarion's atmosphere, where Volnagur hangs motionless. As it drifts from continent to continent, its eyes seem to alternately turn to the moon, then back to Golarion, as if waiting for a signal.


Though the destroyer god Rovagug lies trapped in the core of the planet like a fly trapped in amber, imprisoned since the Age of Creation by a coalition of deities, his cage has weakened with the passing of time, allowing his influence to seep forth and take form as living calamities known as the Spawn of Rovagug. These massive creatures have plagued Golarion for eons, their rampages responsible for shattered mountains, blasted deserts, and oceans that now fill craters in the earth, and their regenerative abilities ensure they're an eternal threat, never fully killed. That these creatures of utter destruction hold such a inextinguishable grip on life is a paradox scholars struggle to resolve. Some believe that each Spawn possesses the smallest fragment of their divine parent's blessings; others posit that their immortality comes from the destruction they cause, gaining an eternal future for every one stolen from their victims.

Accounts of the Spawns' attacks throughout history have an odd through line: each attack is followed by a notable, if brief, golden age for the region. While most attribute this to the cooperation required to fend off or at the very least survive a Spawn's depredations, some see this is a twisted sign that the creatures are bringers of "true" peace. These believers often lead cults intent on calling forth or reviving any recently slain Spawn.

Though many of the Spawn haven't been seen in years, the death of the god Gorum—one of the original architects of the Dead Vault—has weakened the seal once more, sending a ripple of Rovagug's will throughout Golarion. As if in answer, many of his Spawn have begun to reemerge, alarming Golarion's leaders, scholars, and warriors. After all, if a single Spawn is a generation-defining disaster, requiring the sacrifice of armies merely to minimize the damage it can cause, what unimaginable destruction would occur if all of them were to awaken at once?