Vordine Legion

Level 10
Creature· devilGargantuanRemaster
AC
29
HP
180
Speed
25 ft.
Perception
+19
Fort
+22
Ref
+19
Will
+16
Immunities fire
Resistances physical 10, poison 10
Weaknesses area-damage 10, splash-damage 10, holy 10
Languages common, diabolic
Senses greater-darkvision
Skills athletics +24, acrobatics +22, intimidation +22, religion +19
Recall Knowledge DC 27 (religion)

Abilities

+1 Status to All Saves vs. Magic
Reactive Attack

Trigger A creature within the vordine legion's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using


Effect The creature takes (2d8+11)[piercing|options:area-damage|traits:magical,unholy] damage (DC 26 reflex save); this damage has the magical and unholy traits. If the creature critically fails its saving throw and the trigger was a manipulate action, the legion disrupts that action.

Troop Defenses

HP 180 (4 segments); Thresholds 120 (3 segments), 60 (2 segments)

Troop Movement
Burning March◆◆

The vordine legion Strides, leaving an orderly pattern of burning hoofprints in each square they enter. The hoofprints continue to burn for 1 minute. Any creature on the ground that begins its turn in, or enters a square with, burning hoofprints takes 2d8 fire damage.

Impaling Barrage◆◆

The vordine legion releases a hail of tridents. This hail is a 10-foot burst within 40 feet that deals 4d8 piercing damage (DC 26 reflex save). Creatures that fail the saving throw are Clumsy 1 until the start of the vordine legion's next turn (Clumsy 2 on a critical failure). When the vordines are reduced to 2 segments, this area decreases to a 5-foot burst.

Tines of Dis

1 to 3

Frequency once per round


Effect The vordines of the legion make coordinated melee attacks with their tridents. Each enemy within a 5-foot emanation must attempt a DC 26 reflex save. The damage depends on the number of actions.

1 (1d8+2)[piercing|options:area-damage] damage

2 (2d8+11)[piercing|options:area-damage] damage

3 (3d8+14)[piercing|options:area-damage] damage

Vordines are the foot soldiers of Hell, dispatched in vast armies from the iron city of Dis to guard Hell's uppermost layers and crush the enemies of the archdevils who rule there. Indefatigable and pitiless, a legion of vordines strikes with a ruthless precision that commands fear and envy throughout the multiverse in equal measure. Although they usually serve at the command of more powerful devils, such as the tyrannical nessari, every legion also observes a unique internal hierarchy that enables another vordine to assume command at a moment's notice should it become necessary.