Warden of Peaks and Skies

Level 22
Creature· airUniqueGargantuanRemaster
AC
48
HP
445
Speed
60 ft.
Perception
+40
Fort
+36
Ref
+40
Will
+38
Immunities electricity
Resistances fire 15, cold 15
Senses darkvision, scent 60 ft. (imprecise)
Skills acrobatics +42, nature +40, medicine +38, survival +38, diplomacy +34
Other Speeds fly 240 ft.
Recall Knowledge DC 54 (nature)

Attacks

Melee Beak +41 (finesse, magical, reach 10 ft., unarmed), Damage 4d12+16 piercing
Melee Horned Crown +41 (agile, finesse, magical, reach 15 ft.), Damage 4d8+16 piercing
Melee Gale Blast +39 (air, magical), Damage 2d8+16 bludgeoning plus 2d8 electricity

Abilities

Scent (Imprecise) 60 feetinteraction
Darkvisioninteraction
Stormsightinteraction

Wind, precipitation, and clouds don't impair the warden's vision; she ignores the Concealed condition from storms, mist, precipitation, and the like.

Voice of Natureinteraction

Though the Wardens of the Wild do not speak in words, they can communicate complex concepts flawlessly and wordlessly with any animal, beast, plant, or other creature of the natural world through prolonged eye contact. Sapient creatures with strong ties to the natural world, such as animal instinct barbarians or druids who speak the Wildsong, can somewhat understand a Warden of the Wild, though the meaning can be vague.

Warden's Crowninteraction

A Warden of the Wild's horned crown commands respect from wild creatures. Wild creatures native to a warden's biome automatically improve their attitude toward it by one step (up to friendly) and typically do not take hostile actions towards each other while in the warden's presence.

+1 To All Saves vs. Primal
Crystal Exhalation◆◆

The warden breathes, creating a storm of ice crystals. All creatures in a 60-foot area take 4d8 cold 4d8 slashing (DC 44 reflex save). On a critical failure, a creature is Immobilized by ice. The warden then can't use Crystal Exhalation for .

Orogenesis Dive◆◆◆

The warden flies 240 feet upward in a straight line. As she does so, the ground in a 30-foot area from her starting point rises into a 120-foot-high rocky pillar topped with a mountainous peak that becomes greater difficult terrain. All other creatures in that burst must succeed at a DC 44 fortitude save or be Fatigued by the sudden altitude shift. The warden then flies straight downward to the center of the pillar's peak, driving her horns into the stone. As she lands, the newly formed mountain

Song of the Skies

The warden trills a cheerful birdsong, granting a boon to all allies within 60-foot area and evoking the freedom of flight. For the next minute, affected allies gain Unfettered Movement, a fly speed of 60 feet, and treat creatures on the ground as Off-Guard when they are airborne.

Effect: Song of the Skies

Tempest Downdrafts

Trigger The warden Flies


Effects The warden's flapping wings generate powerful gusts that blow smaller creatures off course. A 60-foot area, centered on the warden, fills with lightning-pierced winds until the beginning of the warden's next turn. Creatures must succeed at a DC 42 reflex save to take any move action within the winds; flying creatures use the outcome one degree of success worse than what they roll. Creatures who critically fail are blown 30 feet away from the warden, knocke

Warden's Blessing

Legend says that the Warden of Peaks and Sky invites those who particularly earn their favor into their home, a nest within a hollow peak deep in the Kodar Mountains. There, the guest is treated to a grand feast, after which the warden offers to turn them into a thunderbird so they might enjoy the sky for the rest of their days, though they are not offended if anyone demurs.