Watching Wall
Level 4Hazard (Complex)HazardMediumLegacy
AC
21
HP
50
Speed
0 ft.
Perception
+0
Fort
+14
Ref
+8
Will
+8
Stealth
+12
Recall Knowledge DC 19 (occultism)
Disable DC 22 deception (trained) to appear uninteresting to the watching eye (and thus be ignored by it) or DC 22 religion (trained) to ward against being seen by or affected by the eye.
An overwhelming feeling of being watched wells up in the minds of those in the room, an instant before an eerie red eye opens in the western wall.