Weak Spider Swarm

Level -1
Creature· animalLargeLegacy
AC
14
HP
8
Speed
20 ft.
Perception
+4
Fort
+3
Ref
+6
Will
+1
Immunities precision, swarm-mind
Resistances bludgeoning 2, piercing 5, slashing 5
Weaknesses area-damage 5, splash-damage 5
Senses darkvision, tremorsense 30 ft. (imprecise)
Skills acrobatics +4, stealth +4, athletics +1
Other Speeds climb 20 ft.
Recall Knowledge DC 13 (nature)

Abilities

Tremorsense (Imprecise) 30 feet (Creatures Touching its Web)interaction
Swarm Mind
Spider Swarm Venom

Saving Throw DC 13 fortitude

Maximum Duration 4 rounds

Stage 1 1[poison] and Enfeebled 1 (1 round)

Stage 2 1d4 poison and Enfeebled 1 (1 round).

Swarming Bites

Each enemy in the spider swarm's space takes (1d4-1)[piercing|options:area-damage] damage with a DC 13 reflex save. A creature that fails its save is exposed to spider swarm venom.

An abundance of food, the sudden hatching of a clutch of eggs, or magical influence can cause smaller spiders to gather in terrifying, deadly masses.


Few everyday vermin inspire as much dread as the infamous spider.