Weapon Master (Under the Pale Sun Dervishes)

Level 13
Creature· humanUncommonMediumLegacy
AC
33
HP
250
Speed
25 ft.
Perception
+23
Fort
+26
Ref
+22
Will
+24
Languages taldane, tien
Skills survival +24, acrobatics +23, athletics +23, intimidation +22
Recall Knowledge DC 33 (society)

Attacks

Melee Scimitar +27 (forceful, sweep), Damage 2d6+10 slashing
Melee Sling +22 (magical, propulsive, reload 1 ft.), Damage 2d6+11 bludgeoning

Abilities

Attack of Opportunity
Dueling Expertise

The weapon master deals an extra 2d10 damage to creatures that are not adjacent to any allies or other foes.

Swift Blow◆◆

Requirements The weapon master is not wielding a weapon.


Effect The weapon master Interacts to draw a melee weapon without triggering reactions and makes a Strike with that weapon. The target is Off-Guard against this Strike. The weapon master deals an extra 2d8 bleed with the Strike.

Whirling Attack◆◆◆

The dervish spins with blinding speed. They make a melee Strike against each enemy within reach. Each attack counts toward the dervish's multiple attack penalty, but they don't increase their penalty until they have made all their attacks.