Weykoward

Level 10
Creature· constructUncommonMediumLegacy
AC
29
HP
145
Speed
25 ft.
Perception
+18
Fort
+23
Ref
+19
Will
+16
Resistances physical 10
Senses darkvision
Skills athletics +21, stealth +17
Recall Knowledge DC 29 (arcana)

Attacks

Melee Fist +23 (magical, unarmed), Damage 2d12+13 bludgeoning

Abilities

Aura of Discarded Things

30 feet. Items in the emanation can't regain Hit Points unless the effect that attempts to repair them counteracts the aura, which has a counteract rank of 5 and a counteract DC of 30.

Debris Shield

Trigger The weykoward is targeted by an attack from an attacker it can see


Effect The weykoward intercepts the attack with junk, gaining a +2 circumstance bonus to its AC against the triggering attack. If the attack misses and the attacker is within the weykoward's reach, it can Shove the attacker. It doesn't need a hand free to Shove.

Wasting Gaze◆◆

The weykoward glances at an item of 4 Bulk or less it can see within 30 feet. A creature holding or wearing the object must attempt a DC 26 will save. An unattended item always critically fails this save.


Critical Success The targeted item is unaffected. All of the creature's equipment is immune to Wasting Gaze for 24 hours.

Success The item is unaffected.

Failure The item loses 10d6 untyped Hit Points; this can make the item broken, but it can't reduce the target's Hit Points beyond