Whippoorwill Giant Moray Eel

Level 4
Creature· animalLargeRemaster
AC
19
HP
50
Speed
10 ft.
Perception
+9
Fort
+12
Ref
+11
Will
+7
Resistances bludgeoning 5, piercing 5
Senses low-light-vision, scent 30 ft. (imprecise)
Skills athletics +11, stealth +11, acrobatics +7
Other Speeds swim 40 ft.
Recall Knowledge DC 19 (nature)

Attacks

Melee Jaws +13 (reach 10 ft., unarmed), Damage 2d6+6 piercing

Abilities

Ambush

Trigger A target creature passes within 20 feet of the giant moray eel's hiding place and has not detected the giant moray eel


Effect The giant moray eel lunges out of its hiding place, Swims directly toward the triggering creature, and makes a jaws Strike against it. The target creature is Off-Guard to this attack.

Pharyngeal Jaws◆◆

Requirements The giant moray eel has a creature Grabbed in its jaws


Effect The giant moray eel uses its second set of jaws to pull the prey into its gullet. The eel deals (1d6+2)[piercing] damage to the grabbed creature and gains a +2 circumstance bonus to its Swallow Whole attempts and to the DC for the creature to Escape. This effect ends if the target Escapes or the giant moray eel Swallows it Whole.

Swallow Whole

Small, (1d6+4)[bludgeoning], Rupture 12


Grab

Giant moray eels dwell in warm, tropical waters and build lairs in narrow, twisting caves made of coral. Their size, speed, and powerful bite make them dangerous to divers and fishers. Giant moray eels have rubbery hides that secrete a layer of mucus, making them difficult to harm with some weapons.


Although these long, narrow fish share similarities in appearance, eels are a diverse group of creatures.