Wolf Pack

Level 6
Creature· animalGargantuanRemaster
AC
23
HP
90
Speed
35 ft.
Perception
+17
Fort
+14
Ref
+17
Will
+11
Weaknesses area-damage 5, splash-damage 5
Senses low-light-vision, scent 30 ft. (imprecise)
Skills acrobatics +15, athletics +15, survival +15, stealth +13
Recall Knowledge DC 22 (nature)

Abilities

Troop Defenses

HP 90 (4 segments); Thresholds 60 (3 segments), 30 (2 segments)

Troop Movement
Harry Prey◆◆

The wolf pack focuses all their efforts on biting a single adjacent foe, who takes (4d6+8)[piercing] damage (DC 21 reflex save). If the creature fails this saving throw, the wolf pack can immediately attempt an Athletics check to the creature.

Pack Hunt

1 to 3


The wolves work together to fell their opponents. Each enemy within a 5-foot emanation attempts a DC 21 reflex save. A creature who is Prone is Clumsy 2 for this attack. The damage depends on the number of actions.

1 (1d6+1)[piercing|options:area-damage] damage

2 (2d6+7)[piercing|options:area-damage] damage

3 (2d6+11)[piercing|options:area-damage] damage

Though wolf packs can be a menace to farming communities that rely on livestock, they prefer not to go after humanoids or other dangerous foes. However, hungry packs don't have the luxury of being cautious.