Wrent Dicaspiron

Level 10
Creature· chaoticUniqueMediumLegacy
AC
30
HP
180
Speed
25 ft.
Perception
+22
Fort
+22
Ref
+20
Will
+17
Languages common, daemonic
Skills athletics +22, acrobatics +20, stealth +20, religion +17, thievery +16
Recall Knowledge DC 37 (society)

Attacks

Melee Cleaver +24 (forceful, sweep), Damage 2d8+8 slashing
Melee Spiked Chain +22 (disarm, finesse, reach 15 ft., trip), Damage 2d8+6 piercing

Abilities

Attack of Opportunity
Bloody Sneak Attack

Any creature taking Persistent Bleed Damage is Off-Guard against the Skinner's attacks. When attacking an off-guard creature, the Skinner deals an additional 2d6 precision damage.

Chain Expert

The Skinner can effectively wield abnormally long spiked chains and can do so using only one hand.

Chain Up

Requirements The Skinner has an adjacent creature grabbed with her spiked chain


Effect The Skinner attempts an athletics check against the grabbed creature's Reflex save DC. On a success, the Skinner knots her chain around the grabbed creature, which becomes Restrained (Escape DC = 10 + the result of the Skinner's Athletics check); on a critical success, the creature also falls Prone.

Regardless of whether the Skinner succeeds, she drops the chain.

Flay

Whenever the Skinner makes a successful cleaver Strike against a grabbed creature, she also deals 1d6 bleed (or 2d6 bleed on a critical hit).

Hook and Flay◆◆

Requirements The Skinner has a creature grabbed with her spiked chain


Effect The Skinner pulls the creature into the nearest open adjacent square and makes a cleaver Strike against the creature.

Grab