Wrent Dicaspiron
Level 10Attacks
Abilities
Any creature taking Persistent Bleed Damage is Off-Guard against the Skinner's attacks. When attacking an off-guard creature, the Skinner deals an additional 2d6 precision damage.
The Skinner can effectively wield abnormally long spiked chains and can do so using only one hand.
Requirements The Skinner has an adjacent creature grabbed with her spiked chain
Effect The Skinner attempts an athletics check against the grabbed creature's Reflex save DC. On a success, the Skinner knots her chain around the grabbed creature, which becomes Restrained (Escape DC = 10 + the result of the Skinner's Athletics check); on a critical success, the creature also falls Prone.
Regardless of whether the Skinner succeeds, she drops the chain.
Whenever the Skinner makes a successful cleaver Strike against a grabbed creature, she also deals 1d6 bleed (or 2d6 bleed on a critical hit).
Requirements The Skinner has a creature grabbed with her spiked chain
Effect The Skinner pulls the creature into the nearest open adjacent square and makes a cleaver Strike against the creature.