Xiuh Coatl
Level 12Attacks
Abilities
(1d10+10)[bludgeoning,1d8 electricity], DC 32 fortitude
The xiuh coatl transforms into any simple or martial weapon. The weapon is always a +2 greater striking flaming shock weapon and can be of any size, chosen by the xiuh coatl when they transform. In weapon form, the xiuh coatl gains Hardness equal to that of the weapon into which they transform, and they retain their Hit Points, saving throws, senses, telepathy, and traits while in weapon form. The xiuh coatl can Sustain to revert to their normal form.
The xiuh coatl breathes a gout of flame and lightning in an 80-foot line that deals 5d8 electricity 5d8 fire (DC 32 reflex save). The xiuh coatl can't use Volcanic Lightning Breath again for .
Requirements The xiuh coatl has a Medium or smaller creature Grabbed or Restrained in their jaws
Effect The mix coatl moves the creature into their coils, freeing their jaws to make attacks, and then uses Constrict against the creature. The mix coatl can hold as many creatures in their coils as will fit in their space.
To unholy creatures, this is a curse instead of a poison and deals spirit damage instead of poison damage
Saving Throw DC 32 fortitude
Maximum Duration 6 rounds
Stage 1 2d8 poison damage and Enfeebled 1 (1 round)
Stage 2 2d10 poison damage, enfeebled 1, and –5-foot status penalty to all Speeds (1 round)
Stage 3 3d8 poison damage, Enfeebled 2, and –10-foot status penalty to all Speeds (1 round)
Against unholy
Saving Throw DC 32 fortitude
Maximum Duration 6 rounds
Stage 1 2d8
Fiercer than other coatls, xiuh coatls (pronounced "shoo") are dedicated to seeking out malevolent creatures and offering a final opportunity at redemption.
Coatls are serpentine celestials who tirelessly help mortals reach their greatest potential all across the planes. Some serve benevolent deities as intermediaries, while others serve the cause of good as they see fit.