Xiuh Coatl

Level 12
Creature· beastRareLargeRemaster
AC
33
HP
220
Speed
20 ft.
Perception
+23
Fort
+20
Ref
+19
Will
+25
Immunities electricity, fire
Weaknesses cold 8
Languages common, draconic, empyrean
Senses darkvision, thoughtsense 60 ft. (imprecise)
Skills diplomacy +26, intimidation +26, arcana +23, nature +23, occultism +23, acrobatics +21, society +21, stealth +21, survival +21
Other Speeds fly 60 ft.
Recall Knowledge DC 35 (nature, religion)

Attacks

Melee Jaws +25 (magical, unarmed), Damage 2d10+10 piercing plus 2d8 fire

Abilities

Telepathy 100 feetinteraction
Thoughtsense (Imprecise) 60 feetinteraction
+1 Status to All Saves vs. Magic
Greater Constrict

(1d10+10)[bludgeoning,1d8 electricity], DC 32 fortitude


Instrument of Retribution◆◆◆

The xiuh coatl transforms into any simple or martial weapon. The weapon is always a +2 greater striking flaming shock weapon and can be of any size, chosen by the xiuh coatl when they transform. In weapon form, the xiuh coatl gains Hardness equal to that of the weapon into which they transform, and they retain their Hit Points, saving throws, senses, telepathy, and traits while in weapon form. The xiuh coatl can Sustain to revert to their normal form.

Volcanic Lightning Breath◆◆

The xiuh coatl breathes a gout of flame and lightning in an 80-foot line that deals 5d8 electricity 5d8 fire (DC 32 reflex save). The xiuh coatl can't use Volcanic Lightning Breath again for .

Wrap in Coils

Requirements The xiuh coatl has a Medium or smaller creature Grabbed or Restrained in their jaws


Effect The mix coatl moves the creature into their coils, freeing their jaws to make attacks, and then uses Constrict against the creature. The mix coatl can hold as many creatures in their coils as will fit in their space.

Xiuh Coatl Venom

To unholy creatures, this is a curse instead of a poison and deals spirit damage instead of poison damage

Saving Throw DC 32 fortitude

Maximum Duration 6 rounds

Stage 1 2d8 poison damage and Enfeebled 1 (1 round)

Stage 2 2d10 poison damage, enfeebled 1, and –5-foot status penalty to all Speeds (1 round)

Stage 3 3d8 poison damage, Enfeebled 2, and –10-foot status penalty to all Speeds (1 round)


Against unholy

Saving Throw DC 32 fortitude

Maximum Duration 6 rounds

Stage 1 2d8

Grab

Fiercer than other coatls, xiuh coatls (pronounced "shoo") are dedicated to seeking out malevolent creatures and offering a final opportunity at redemption.


Coatls are serpentine celestials who tirelessly help mortals reach their greatest potential all across the planes. Some serve benevolent deities as intermediaries, while others serve the cause of good as they see fit.