Xulgath Demon-Caller

Level 5
Creature· chaoticUniqueMediumLegacy
AC
22
HP
80
Speed
25 ft.
Perception
+11
Fort
+11
Ref
+8
Will
+13
Languages draconic, sakvroth
Senses darkvision
Skills athletics +13, intimidation +11, survival +11, stealth +10, arcana +9, religion +9
Recall Knowledge DC 30 (society)

Attacks

Melee Spiked Gauntlet +16 (agile, magical), Damage 2d4+4 piercing
Melee Jaws +15 (unarmed), Damage 2d8+4 piercing
Melee Claw +15 (agile, unarmed), Damage 2d6+4 slashing
Melee Javelin +12 (thrown 30 ft.), Damage 1d6+4 piercing

Abilities

Stench

30 feet. A creature entering the aura must attempt a DC 22 fortitude save. On a failure, the creature is Sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stench for 1 minute.

Effect: Xulgath Stench

Demonic Condemnation

The target must succeed at a DC 22 fortitude save or become Frightened 2 (Frightened 4 on a critical failure). The target is Enfeebled 1 for as long as it is frightened.