Yabin (White Serpent Form)

Level 18
Creature· evilUniqueMediumLegacy
AC
39
HP
256
Speed
25 ft.
Perception
+28
Fort
+30
Ref
+28
Will
+33
Immunities poison
Languages nagaji, taldane, tengu, tien
Senses darkvision
Skills intimidation +37, athletics +35, acrobatics +31, diplomacy +31, occultism +31
Other Speeds burrow 20 ft., swim 60 ft.
Recall Knowledge DC 48 (society)

Attacks

Melee Fangs +33 (finesse, reach 10 ft.), Damage 4d10+11 piercing
Melee Venom +33, Damage 4d8+8 poison

Abilities

Poisonous Floodwatersinteraction

10 feet. Yabin is surrounded by magically generated waist-deep poisonous waters. Enemies that enter the water are exposed to his white serpent venom. The aura is difficult terrain for creatures without a swim Speed. Every time Yabin Casts a Spell, the aura increases in radius by 5 feet, up to a maximum of 60 feet. He can activate or suppress this aura as a single action, which has the concentrate trait.

Rattling Magicinteraction

Yabin substitutes all spellcasting components when Casting a Spell with rattling of his tail. This has the concentrate trait.

Toughest Teamwork: Envenomed Strikeinteraction

Trigger An ally within 20 feet makes a Strike that would deal piercing or slashing damage and hasn't yet rolled the attack roll


Effect Yabin spits venom on his ally's weapon. The Strike, if it hits, also exposes the target to Yabin's white serpent venom. If the Strike misses, the venom evaporates off immediately.

White Serpent Venominteraction

Saving Throw DC 36 fortitude

Maximum Duration 6 rounds

Stage 1 3d6 poison damage (1 round)

Stage 2 5d6 poison damage and Dazzled (1 round)

Stage 3 5d6 poison damage and Blinded (1 round)