Zinba
Level 10Attacks
Abilities
Trigger A creature grabbed or restrained by the zinba attempts to Escape
Effect The DC of the Escape check is increased by 2.
(2d10+6)[bludgeoning] damage, DC 29 fortitude
The zinba Strides, Climbs, or Swims up to half its Speed, pulling any creatures it has grabbed with it.
Medium, (2d10+6)[bludgeoning] damage, Rupture 23
The zinba bites a creature within reach and delivers a restorative healing remedy instead of its venom. The creature takes 1[piercing] damage, but then gains fast healing 5 for 1 minute.
In addition, the restorative attempts a counteract check against any poison or disease affecting the creature with a counteract modifier of .
A creature that receives the restorative is temporarily immune to the zinba's restorative for 24 hours.
Effect: Zinba Restoration
Saving Throw DC 29 fortitude
Maximum Duration 6 rounds
Stage 1 3d6 poison damage (1 round)
Stage 2 4d6 poison damage and Drained 1
Commonly known as ghost serpents, zinbas are rare, amphibious snakes with healing abilities. They're of similar size to other large snakes, such as pythons, but have a distinct bright blue coloring with red-and-black patterned stripes along their backs. This distinct coloration is easy to spot, but zinbas can swim through the wet mud and soft earth of their homes to avoid being tracked by all but the most skilled pursuers. This elusiveness inspires their "ghost serpent" moniker.
A zinba can metabolize a unique additive for its venom that converts it from a deadly poison to a healing agent, which makes zinbas particularly valuable in the eyes of healers and poachers. There is a high demand for zinbas in many markets; live serpents fetch a hefty sum, but zinba eggs are especially valuable, as zinbas reared in captivity are less willful and more likely to eat in confinement. Their elusiveness, however, leads many to search for their dens instead, which are large pools of water among remote wetlands or underground hollows near bodies of water. The water of a zinba's pool also has minor but valuable healing qualities, but removing water from a den causes it to lose its healing properties after a few hours, so most who find a den attempt to immediately make use of it.
Even finding dens is a difficult prospect, since zinbas are particularly intelligent for animals and can recognize signs of travelers near their favored hiding places. When there are signs of danger, a zinba collapses its lair and flees to create another den elsewhere.