Zombie Mammoth

Level 8
Creature· evilUncommonHugeLegacy
AC
18
HP
200
Speed
45 ft.
Perception
+13
Fort
+18
Ref
+10
Will
+15
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 10, slashing 10
Senses darkvision, scent 30 ft. (imprecise)
Skills athletics +19
Recall Knowledge DC 26 (religion)

Attacks

Melee Tusk +20 (reach 15 ft., unarmed), Damage 2d8+10 piercing
Melee Trunk +20 (reach 15 ft.)
Melee Foot +20 (reach 10 ft., unarmed), Damage 2d10+10 bludgeoning

Abilities

Slow

A zombie is permanently Slowed 1 and can't use reactions.

Void Healing
Dual Tusks

The zombie mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks.

Impaling Tusks

The zombie mammoth makes a tusk Strike against a creature it's grabbing with its trunk. If the attack hits, the creature is impaled upon one of the mammoth's tusks, freeing the trunk to make attacks. Each of the mammoth's tusks can hold two Medium or smaller creatures. A mammoth can attack with its tusks while creatures are impaled upon them.

Grabbing Trunk

A Medium or smaller creature hit by the zombie mammoth's trunk is Grabbed. If the mammoth moves, it can bring the grabbed creature along with it.