Zombie Owlbear

Level 3
Creature· evilLargeLegacy
AC
16
HP
85
Speed
25 ft.
Perception
+8
Fort
+8
Ref
+5
Will
+6
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 10, slashing 10
Senses darkvision
Skills athletics +12, acrobatics +5
Recall Knowledge DC 18 (religion)

Attacks

Melee Talon +12 (unarmed), Damage 1d10+7 piercing
Melee Beak +12 (unarmed), Damage 1d12+7 piercing

Abilities

Slow

A zombie owlbear is permanently Slowed 1 and can't use reactions.

Void Healing
Ground Slam◆◆

Requirements The zombie owlbear has a creature Grabbed or Restrained with its talons


Effect The zombie owlbear repeatedly slams the creature into the ground. This deals (1d10+7)[bludgeoning] damage (DC 20 fortitude). On a critical failure, the creature is Stunned 1, and on a critical success the creature is no longer grabbed or restrained.

Horrifying Screech

The zombie owlbear unleashes a broken, snarling screech that unnerves those who hear it. Each creature in a 60-foot area must attempt a DC 19 will save. Regardless of the result, creatures are temporarily immune for 1 minute.


Critical Success The creature is unaffected.

Success The creature is Frightened 1.

Failure The creature is Frightened 2.

Critical Failure The creature is Fleeing for 1 round and Frightened 3.

Grab

Zombie owlbears combine an owlbear's ferocity with mindless undead hatred. Once it draws near, it often stands up, unleashing a guttural, wet roar, before charging into combat without thought of self-preservation.


Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.