Zombie Snake
Level 0Creature· evilMediumLegacy
AC
13
HP
35
Speed
20 ft.
Perception
+2
Fort
+6
Ref
+3
Will
+2
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 5, slashing 5
Senses darkvision
Skills athletics +5, stealth +5
Other Speeds climb 20 ft.
Recall Knowledge DC 14 (religion)
Attacks
Melee Fangs +7, Damage 1d6+3 piercing
Abilities
Slow
A zombie snake is permanently Slowed 1 and can't use reactions.
Void Healing
Filth Fever
The sickened and unconscious conditions from filth fever can't end or be reduced until the disease is cured
Saving Throw DC 14 fortitude
Stage 1 carrier with no ill effect ()
Stage 2 Sickened 1 (1 day)
Stage 3 sickened 1 and Slowed 1 (1 day)
Stage 4 Unconscious (1 day)
Stage 5 dead
At around 5 feet long, this massive, rotting serpent lacks potent venom, but its bite still injects putrid fluid that can cause infection.
Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.