Rainbow Fumarole

Rank 8
arcaneprimalCast: 3 actionsRemaster
Range500 feet
Area20-foot cylinder
Duration1 minute
DefenseBasic Reflex

Area 20-foot radius, 60-foot-tall cylinder


Multi-hued flames break through cracks in the ground, reaching high into the sky and giving off dangerous fumes. When you cast the spell, roll 1d8 on the table below to determine the effects of the fumarole.

Any creature caught inside the area of rainbow fumarole when you cast it takes the indicated damage with a basic Reflex save and, on a failure, takes any added effect listed. Creatures must also attempt a saving throw when they move through the spell's area or end their turn in it. Squares within the area of the rainbow fumarole are difficult terrain.

Color Damage Added Effect 1 Red 50[fire,2d6 persistent fire] — 2 Orange 50[fire] Knocked Prone 3 Yellow 30[fire,20[bludgeoning]] Pushed 10 feet 4 Green 20[fire,20[acid]] Sickened 2 5 Blue 30[fire] Paralyzed for 1 round 6 Indigo 30[fire] Confused for 1 minute 7 Violet 30[fire] Slowed 1 for 1 minute 8 All Choose the color for each affected creature and use that color's damage and added effect; if a creature is affected again, you can choose a different color. —